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  1. Last week
  2. Pls add spot on Acheron maps, Nars don't have any spot, another only have 3 mods spot
  3. Niree

    Discord

    Salut, Incearca link-ul acesta.
  4. SpartanBB

    Discord

    Se poate pune un link functional catre canalul de discord ? Multumesc !
  5. Jocu reinstalat......porneste bine ma loghez si poc cand dau sa bag nume sau sa aleg rasa se blocheaza sec......nimic eroare...???
  6. SheCrome

    Bug

    Deci, cu DL pe PVP server nu pot sa atack Nix decat cu firescram. Restul skilurilor nu functioneaza. 2. Pe stie scrie ca, Errtel Upgrade rate e 80%, + 10% pe gold server +10 % daca folosesti elemental talisman ar trebui sa fie 100%. Am pierdut luni, 50% din ertele radiance pe care urma sa le cresc. Te rog daca poti sa verifici...daca stiam ca nu e 100% foloseam chaos talisman, nu cel de luck....
  7. Earlier
  8. Niree

    Season 19

    Hello, While this sounds like good news, I am not sure is the right approach. While I would prefer for the current database to be kept, I am not sure the majority will agree. The end goal should be bringing the server back to life. Maybe a poll could be useful here, just to check what the community wants.
  9. MeTa

    Season 19

    Reconsideration: I discovered a clever strategy that allows me to avoid creating a new database for Season 19+. The current database will remain intact and continue to be used in Season 19 and next Seasons. So, you can continue playing without any problem!
  10. Niree

    Season 19

    Hi MeTa, Thank you for the update! Looks like the proper way to do it in the long run. I think the initial concept of the New Age was great (focused on in game crafting). Building upon that initial concept would be a great idea. You can also add concepts and events from older databases for a better experience. Please find below some ideas to consider: Overhaul the farming events (Holy Cruse, Commander's Medal, Gens Conquest). I believe the periodicity and rewards should be reworked (biweekly or even monthly instead of weekly and rewards could be diamonds + crafting items for different stages of the game; time limited items could also be maintained in rewards). Gens conquest should be designed for active questing in one map (Vulcanus comes to mind, which will also serve as a point of contention for players). Vulcanus could be a point of interest for other quests and events as well, making it a central point in the game; Rework Varka, Doppleganger and Boss Battle Events (maybe even add extra events). The rewards should be improved (chance for a drop: artifact and stones, crafting items, special wings could be some of the rewards); Balgass event reworked: once a day (preferably evening) with some global reward (for example experience increase or chaos machine rate increase) and drop reward. Implement Guild Hall (could be implemented as a later update if requires too much initial work); Implement end-game quests for different objectives and rewards (could also be implemented as a later update). Implement a server command or ingame-menu for live timers on events/invasions and bosses. Also implement a command for opening npc shop and vault, regardless of you current location ( for example: /openvault or /opennpc); Implement Jewel Bank and Guild Vault; Edit the options and stats (I'm referring to the absolute values, not the percentage ones) for mastery set items to match full status of the character (the absolute values on the mastery items should be directly proportional with the values of full status; for example in the current database/season these values are closer to the original values of non-rr, than full status; the only example which comes to mind is the weapon options + bonus which were edited; the same should be done for the set items). The entire journey, from first levels and resets to end game events should be designed for progressive growth (different parts of the gear to be obtained from different events in different maps/bosses/events etc.). The idea here is to explore and have activity on a wide range of maps and parts of the game. Multiple clients should be limited to a certain number (2 or 3) to limit inactive farming and snowballing effect; Admin team should be created for professional support in game. I believe this has been a major drawback on previous databases. Having a good team of admins which can provide transparency and accuracy to the owner and to the community will allow you to focus on the right and important things, rather than dealing with repetitive inquiries which consumes a lot of time. Will also provide a point of contact for players, so they will know their feedback and voice is heard. This should also come with a code of conduct for the community (I believe respect and common sense should be core values here). These are only a part of the ideas that came to mind. I also believe more people should pitch in with ideas, so the end result will reflect the ideas/wishes and values of the entire community, not only of few.
  11. MeTa

    Season 19

    Hello, New Season in TebaMU is absolutely necessary. Currently, efforts are focused on completing and launching TaroMU. Once this stage is finished, we will immediately begin work on the new TebaMU. I'm sorry, but a new database will be necessary for the next season to ensure compatibility and config/formulas logics. The current database is incompatible with what Webzen has added in Season 19. The Season 18 database will not be deleted, will remain as it is now, without losing any data. Settings for the new season will be designed in a simpler way to facilitate easier updates and better continuity with Webzen's releases. The goal is to provide a pleasant and stable gaming experience without rebuild the database for every new season. I want to maintain TebaMU as it has always been, with continuity and stability. Not rebuild the database with every season as currently all private servers practiced. If you have any original ideas about the future configuration of TebaMU or examples from other private servers (Season 19+ not Season 6 Ep.3000 soup), we can discuss them here (you can post server links and explain what do you like there). I would like many more to express their opinion before opening the server rather than after saying it's not good this configs/way, it should have been like that. Thank you for your patience and understanding during this transition period. Cheers,
  12. Niree

    Season 19

    Hello, I would like to ask the question which, I believe, is of interest for many other players (mostly inactive). Will there be a season 19 on the current database? If yes, is there a timeline estimation? I believe S19 is a great opportunity for the server to comeback (new or current database) as it comes with many new features such as: 5th Quest, Wings level 5, 5th mastery tree -> Ability Enhancement Core, New Sets and Weapons, New Earrings and many others. I also believe it's a good opportunity to implement some changes/updates which were needed on the current season as well: implement new events, adjust some class settings, enable kondar usage on mastery Items, implement end-game quests/events so the activity will not significantly decrease when reaching this phase of the game, improve artifact availability and many other changes which will improve the gameplay. There should be an ecosystem from "start to finish", with a clear path and objectives along the way, which should also provide entertainment and diverse activities. While it might seem that not everyone is appreciative of the work done over the years, there are quite a few which do appreciate the efforts. It's easier to point out the shortcomings on something than to find ways to improve and actually implement these. And yes, the community has not been the easiest to please, but detractors are present everywhere. They should not define the community. We can change this and the change needs to start with ourselves.
  13. Eryck

    Sare din joc

    Am dezactivat tot .... antivirusul e cel de la win 10
  14. MeTa

    Sare din joc

    Ai un proces care iti verifica jocul si il altereaza. Incearca sa inchizi antivirus sau orice alt program care iti scaneaza calculatorul (sau sa adaugi jocul la exceptii)
  15. Eryck

    Sare din joc

    Am incercat si cu alt cont si la fel face
  16. MeTa

    Sare din joc

    Incearca crearea unui character nou si spune-mi daca experimentul are acelasi rezultat
  17. Eryck

    Sare din joc

    vreo rezolvare la problema asta? Am aceasi problema pe laptopul de la munca.... Am jucat doua zile apoi mi-a iesit din joc si de atunci nu mai vrea deloc. am reinstalat windows.... update si tot ce trebuie, am descarcat full client , la fel face. Intru ma loghez, selectez caracterul si cind sa intre in joc dispare fereastra. CrashLog-ul e la fel ca cel de mai sus. P.S. Am incercat sa intru pe Discord si imi zice link invalid.
  18. Hello everyone, 🌟 We are currently in the process of developing the TaroMU Website and we are very pleased to announce this to you. Considerable efforts are being made to bring significant improvements compared to the TebaMU website, including modern design and easy navigation with constantly updated content. We aim for the website to truly reflect the beauty and values of TaroMU World. We would like to invite you to share your feedback and suggestions throughout the development process. We are here to listen to you and ensure that the website will meet your needs as best as possible. We appreciate any thoughts, suggestions, or constructive criticism you may have to share. Thank you for your continued support! 🙏
  19. 🇷🇴 RO: Dragi prieteni, Cu ocazia sărbătorilor, vreau să vă transmit cele mai sincere urări de bine și fericire. Îmi pare sincer rău că în acest an nu am reușit să organizăm un eveniment special așa cum sunteți obișnuiți, dar vă promit că mă voi revanșa pe viitor cu multe surprize. 🎉 La multi ani tuturor membrilor DivinityMU! În noul an, vă așteaptă numeroase surprize incredibile. Începând cu sfârșitul lunii ianuarie, vom deschide ușile legendarului TaroMU, iar în mijlocul lunii februarie, TebaMU - Capitolul 19 va începe să scrie noi povești. 🎂 În luna februarie, vom sărbători, de asemenea, 20 de ani de existență a comunității DivinityMU și a website-ului nostru www.divinity.ro. Este o perioadă specială, și suntem recunoscători pentru fiecare moment petrecut alături de voi. 🌟 La finalul primăverii, așteptați-vă la apariția noului nostru membru, TogaMU, un server non-reset cu o rată de experiență de 500x. Cu multe schimbări planificate, și noi membrii ai staff-ului dornici de implicare, suntem bucuroși să împărtășim această experiență unică cu voi. 🚫 P.S. Pentru cei care au fost împotriva noastră de-a lungul timpului și încă sunt de ani buni (lol) - vă rugăm să ne lăsați să construim și să prosperăm această comunitate. Există zeci de servere care să corespundă preferințelor voastre, așa că vă încurajăm să vă îndreptați către ele fără să vă mai uitați înapoi. Noi suntem și vom fi aici pentru a crea o experiență minunată pentru toți cei care doresc să facă parte din această comunitate. Vă mulțumim pentru sprijinul vostru constant și pentru că sunteți parte din această comunitate minunată. Să aveți parte de sărbători fericite și un an nou plin de reușite și aventuri! Cu cele mai bune gânduri, @MeTa🌈 🌍 International: Merry Christmas and Happy New Year. I regret that this year we couldn't organize a special event as you are used to, but I promise to make it up in the future with many surprises. 🎉 Happy New Year to all DivinityMU members! In the new year, numerous incredible surprises await you. Starting at the end of January, we will open the doors to the legendary TaroMU, and in mid-February, TebaMU - Chapter 19 will begin to write new stories. 🎂 In February, we will also celebrate the 20th anniversary of the DivinityMU community and our website www.divinitymu.org. It's a special time, and we are grateful for every moment spent with you. 🌟 At the end of spring, expect the arrival of our new member, TogaMU, a non-reset server with an experience rate of 500x. With many planned changes and new staff members eager to get involved, we are excited to share this unique experience with you. Thank you for your constant support and for being a part of this wonderful community. May you have happy holidays and a New Year filled with success and adventures! Best wishes, @MeTa
  20. Greetings everyone, We would like to inform you that there will be scheduled maintenance to improve our server performance and meet future requirements. We are in the process of upgrading our hosting server to a more robust and efficient one for our future plans. During this maintenance, there may be temporary interruptions in our services. However, depending on unforeseen circumstances and the complexity of the upgrade, the maintenance period could extend up to 72 hours. We apologize for any inconvenience this may cause and appreciate your understanding as we work to enhance our system for a better user experience. Thank you for your patience and cooperation. PS: As an added treat, we're preparing the legendary TaroMU! Get ready for a delightful surprise. Best regards, MeTa
  21. Greetings everyone, We would like to inform you that there will be scheduled maintenance to improve our server performance and meet future requirements. We are in the process of upgrading our hosting server to a more robust and efficient one for our future plans. During this maintenance, there may be temporary interruptions in our services. However, depending on unforeseen circumstances and the complexity of the upgrade, the maintenance period could extend up to 72 hours. We apologize for any inconvenience this may cause and appreciate your understanding as we work to enhance our system for a better user experience. Thank you for your patience and cooperation. PS: As an added treat, we're preparing the legendary TaroMU! Get ready for a delightful surprise. Best regards, MeTa
  22. Niree

    Punish Bug

    Hello, Please have a look at Punish proc rate. It seems it has an internal cooldown or is it heavily decreased. It is triggered once every few seconds instead of roughly 1 in 3 elemental critical hits (30% chance on elemental critical hits). Thank you!
  23. The English version can be found below Română: 📢 Dragă comunitate DivinityMU, 🌟 Cu inimă deschisă și respect pentru fiecare dintre voi, vreau să împărtășesc câteva schimbări majore în legătură cu Serverul TebaMU. 🎮 După un studiu de piață atent realizat, am observat o scădere semnificativă a interesului jucătorilor pentru actualizările recente ale serverului și configurația acestuia. Atât jucătorii existenți, cât și numărul celor noi, au înregistrat o diminuare notabilă. Astfel, am ajuns la concluzia că actualizarea serverului în forma sa actuală nu mai este justificată. Ne propunem să redeschidem serverul TebaMU în versiunea actuală, menținând ultimele actualizări pentru versiunea Season 18 P1-3. Mai mult, vom recompensa orice gold member pierdut în această perioadă (dacă există astfel de cazuri). Serverul TebaMU (New Age) va fi disponibil pe 04 Octombrie în jurul orei 18:00 doar cu unele actualizări esențiale. În ceea ce privește viitorul TebaMU, avem în plan să introducem o lume complet nouă și diferită față de varianta - New Age. Inițial, vom combina elemente de joc "play2win" și "pay2win" (cum a fost întotdeauna) pentru a oferi o experiență variată și captivantă. Vom reintroduce elemente de personalizare a obiectelor, cum ar fi Harmony Pass, Penta Editor, Wings, etc. Seturile vor fi accesibile în diverse moduri, iar economia jocului va fi echilibrată. Vom implementa strategii pentru a preveni spamul și alte activități care ar putea afecta echilibrul jocului. (earn din eventuri, realizări și orice altă activitate care nu se poate spama la nesfârșit cu mai multe conturi) 🎉 Dorim să subliniem că nu vor exista obiecte care să poată fi obținute exclusiv prin donații și nici obiecte extrem de greu de obținut (sau rate imposibile). Ne dorim ca toți jucătorii să aibă șansa de a se bucura de joc în mod egal. Vom rezolva problema potiunilor, făcându-le accesibile tuturor la prețuri rezonabile (un preț semnificativ) - oricine să-și poată procura fără probleme un FT de poțiuni, fără mare efort. 💪 Pentru a aborda problema hackingului, am îmbunătățit timpul de reacție la toate acțiunile trimise către server și vom introduce un panou special pentru plângeri, unde puteți raporta orice tentativă de hacking. 🚫 Seturile Mastery vor oferi și opțiuni excelente (anc + exc), iar seed-urile (sockets) vor putea ajunge până la nivelul 20, cu o limită de CAP. Acest lucru înseamnă că nu veți putea depăși un anumit prag pentru anumite opțiuni, indiferent cât de mare este totalul acestora pe set. ⚔️ Majoritatea setărilor și caracteristicilor curente ale jocului vor rămâne neschimbate, inclusiv Skill Tree, recompense, drop-uri și altele. Cu toate acestea, vom suspenda recompensele de tip "Buff" care erau obținute doar în anumite evenimente. Mai multe detalii voi oferi pe parcurs. 🌳 Noul server va începe cu versiunea Season 18 P2-2, iar primul update (sau schimbare de sezon/parte) va aduce versiunea de cel puțin Season 19 P1-3 (Season 19 nu aduce mai nimic nou,doar un mic rework la GL). Nu vom mai efectua actualizări care să influențeze negativ setările și echilibrul jocului și a setărilor initiale. ⭐ Anticipăm că serverul va atinge varianta sa finală la sfârșitul lunii octombrie sau începutul lunii noiembrie. Serverul va fi public doar în forma finală, asigurându-ne că nu există bug-uri, setări care necesită îmbunătățiri/modificări sau evenimente/funcții neterminate. 🎈 După deschiderea oficială, orice modificare sau actualizare va fi supusă la vot în urma unui chestionar de vot cu ce urmează să se modifice sau ce avem în plan. Actualizarea va fi posibilă doar dacă votul este PENTRU în proporție de minim 80%. ✅ Foarte esențial este să rețineți că Discord va fi folosit pentru a vă ține la curent cu informații relevante (notificări), actualizări și evenimente importante. Cu toate acestea, comunicarea interactivă și discuțiile vor avea loc pe forumul dedicat. 📣 Vă vom ține la curent cu progresul prin intermediul forumului nostru. 📚 Varianta TebaMU (New Age) va fi disponibilă până ce va fi lansat noul sezon. Pentru o funcționare a serverului cât mai corectă, avem nevoie de 3 membri dedicați și devotați, pentru a ne asigura că comunitatea noastră rămâne un loc plăcut și fair-play pentru toți jucătorii. Acești membri vor avea rolul esențial de a susține transparența și respectarea regulilor serverului. Responsabilitățile acestora vor include: Monitorizarea și moderarea chat-ului: Asigurarea unui mediu de comunicare curat și respectuos prin intervenții adecvate, prevenind limbajul obscen sau inadecvat. Urmărirea folosirii de macro-uri: Identificarea și raportarea utilizatorilor care utilizează macro-uri în joc, în concordanță cu regulile serverului. Verificarea și prevenirea abuzurilor: Monitorizarea jocului pentru a preveni și raporta orice abuz sau exploatare de bug Vă mulțumim pentru susținerea continuă și așteptăm cu nerăbdare să vă oferim această experiență inedită. English: 📢 Dear DivinityMU Community, 🌟 With an open heart and respect for each of you, I want to share some major changes regarding the TebaMU Server. 🎮 After a carefully conducted market study, we have observed a significant decrease in players' interest in the recent updates of the server and its configuration. Both existing players and new ones have experienced a noticeable decline. Thus, we have come to the conclusion that updating the server in its current form is no longer justified. We intend to reopen the TebaMU server in its current version, maintaining the latest updates for Season 18 P1-3. Furthermore, we will compensate for any gold membership lost during this period (if such cases exist). The TebaMU server (New Age) will be available on October 4th around 18:00 with only essential updates. 📆 For the future of TebaMU, we plan to introduce a completely new and different world compared to the New Age version. Initially, we will combine "play2win" and "pay2win" gameplay elements (as it has always been) to provide a varied and engaging experience. We will reintroduce item customization elements, such as Harmony Pass, Penta Editor, Wings, etc. The sets will be accessible in various ways, and the game's economy will be balanced. We will implement strategies to prevent spam and other activities that could affect the game's balance. (earning from events, achievements, and any other activity that cannot be spammed endlessly with multiple accounts) 🎉 We want to emphasize that there will be no items obtainable exclusively through donations, nor extremely difficult-to-obtain items. We want all players to have an equal chance to enjoy the game. We will address the potion issue by making them accessible to everyone at reasonable prices (a significant price adjustment). 💪 To address the hacking issue, we have improved the response time to all actions sent to the server and will introduce a special panel for complaints where you can report any hacking attempts. 🚫 Mastery sets will provide excellent options (anc + exl), and seeds (sockets) will be able to reach level 20, with a CAP limit. This means you will not be able to exceed a certain threshold for certain options, regardless of how high their total is on the set. ⚔️ Most of the current game settings and features will remain unchanged, including the Skill Tree, rewards, drops, and others. However, we will suspend "Buff" rewards obtained only in specific events. I will provide more details as we progress. 🌳 The new server will start with Season 18 P2-2, and the first update (or season/part change) will bring at least Season 19 P1-3 (Season 19 doesn't bring much new, just a minor rework to GL). We will no longer make updates that negatively impact the game's settings and initial balance. ⭐ We anticipate that the server will reach its final version at the end of October or the beginning of November. The server will be made public only in its final form, ensuring that there are no bugs, settings that need improvement/modification, or unfinished events/functions. 🎈 After the official opening, any modification or update will be subject to a vote through a questionnaire with what is to be modified or what we have planned. The update will be possible only if the vote is FOR by at least 80%. ✅ It is essential to note that Discord will be used to keep you informed with relevant information (notifications), updates, and important events. However, interactive communication and discussions will take place on the dedicated forum. 📣 We will keep you updated on progress through our forum. 📚 The TebaMU (New Age) version will be available until the new season is released. For the fairest operation of the server, we need 3 dedicated and devoted members to ensure that our community remains a pleasant and fair-play place for all players. These members will play an essential role in supporting transparency and adhering to the server's rules. Their responsibilities will include: Sincerely, @MeTa
  24. Niree

    [EVENT] FEEDBACK

    An additional point to the above remarks: Database reset should be done, or at least considered, after all these important changes to the server are implemented. This is the only way new and old players will return.
  25. Niree

    [EVENT] FEEDBACK

    Hello, Considering the recent news on the upcoming update I would like to make a few suggestions and remarks. Initial server concept was one of the best I've played on a server (play to win was at the core of this design). At first, there were some struggles with the updates and providing content, but once the patches were implemented the server was a fresh idea in dying and grim landscape of mu servers. However, around Easter of 2023 things started to shift from play to win to pay to win (mainly the artifact and excellent set updates and other changes). This seemed like new content/changes at the time, but in the end made pvp unbalanced (a lot of classes stopped being viable with excellent sets). With these upcoming changes I cannot notice, it will become very similar with the old server/database (previous seasons) and I don think it's a good prospect. Mastery Items Enhanced. Was proposed in the past and could be a good change to the current settings. Master skill tree is the core on customizing a class and given this change we will end up playing the same characters, without any major differences. Furthermore, having the original master skill tree enables certain playstyles/builds and adds diversity/options for each player. I really do not see the point of having full skill tree, maybe someone could provide some insights that could change this perspective. In my opinion this change is really not needed and limits the players unique builds/customization. Changes on the healing potions: the initial concept was very good (a handful of events) but changes were made and became widely available. However, this promoted afk play instead of participating on events, doing more harm than good in the end. I believe completly removing elite potions at this point would be beneficial. Wolf Knight and Gladiator events should have been changed long time ago. As I've already suggested, the reward for these events could be gear related (artifacts, artifact stones etc.) Achievements implementation is something really interesting, worth exploring. These achievements could lead to unique rewards (for example: a number of points in master skill tree or rare artifact/max grade wings box etc.). Guild Hall could have the same purpose, but on a guild level. I believe this has the most potential out of all the highlighted changes. PVP state should already been updated since the introduction of excellent sets and artifacts. However, I don't think completely changing the current settings would be necessary, only buffs and changes to certain classes and these will become viable. Castle Siege and Arca AOE damage changes. I'm not sure it will result as stated: gameplay fairness. Certain classes (e.g. Elf, SM, Summoner to name a few) really benefit in having AOE damage and this is the core of their abilities. Additional suggestions: introduce necklaces with 3 socket slots; max grade wings box as reward for different achievements (maybe even in castle siege mix), enable chaos castle event, enable Vulcanus quests for gens points or even achiement unlock. Would also help having admin events and activity: there was a time where this was the case, but was short lived and discontinued. I'm aware this might not be implemented at the current state of the server, but should be something to consider in the upcoming season: Ice Wind Castle implementation. In the end I think we should consider what do we want from the server and community. Should we switch back to the old ways/concept? This is where is heading for a while now, or should we stick with the initial concept, which I believe was original, and see what can be done to improve it? Should also be considered players that left, mostly did it for a few reasons: Game is too demanding in terms time requirements for reaching end game gear. Valid for a part of the players, but I don't think this was the complete reasoning as most of them simply play other games or servers, they just did not want to grind and wanted easy items, if possible by afk rr, as was the case on so many seasons; Season 18 was released in beta state, with a lot of bugs and unfinished events/settings making players leave. These two aspects combined were responsible for most of the departures; Most of the players that remained were estranged/discouraged by not succeeding on the main PVP events, giving an array of reasoning throughout the process: overpowered buffs, cheat accusations, imbalance of classes (which indeed became evidently true after certain update patches). After a while mu becomes dull and is not engaging anymore; this is blatantly valid and cannot be prevented, especially in today's gaming landscape. What conclusion can we draw from all these points? Community is quite stubborn, with almost no desire to adapt, wants a lot of updates done immediately, does not appreciate the hard work put which was quite significant since launch (sure, timings weren't always the best, but overall this is a quality server which can be compared in terms of features with the best ones out there) and blames external factors for their failures (server settings, cheat usage, imbalance etc.). My final question/remark would be: what are the changes in this upcoming update or in any update for this matter, which will fix these shortcomings? I can safely say: none. The problem is not the server, it is the core community - which thrives in using fault language, finds any reasons to brag about, even if nothing tangible is backing them up, does not care to respect others and mocking family members of former guild mates is second nature to them; maybe we should enforce some common sense/mutual respect rules and stick to them, building up the community from scratch, but with core values and principles. Thank you!
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